//sergi config for Quake3 ~~~~ CPMA ~~~~ //Last update [16:52 27/07/2004] unbindall pb_cl_enable // Movement™ //____________________________________________________________ bind e "+forward" bind d "+back" bind s "+moveleft" bind f "+moveright" bind SHIFT "+speed" bind CTRL "+movedown" bind SPACE "+moveup" bind MOUSE1 "+attack" bind MOUSE2 "+zoom" bind MOUSE4 "vstr rj" // Weapon Bindings™ //____________________________________________________________ bind 1 "weapon 1" bind 2 "weapon 2" bind a "weapon 3" bind r "weapon 4" bind q "weapon 5" bind mwheelup "weapon 6" bind t "weapon 7" bind g "weapon 8" bind alt "weapon 9" // Mouse™ //____________________________________________________________ seta sensitivity "4" seta m_filter "1" seta m_yaw "0.020" seta m_pitch "0.020" seta cl_mouseAccel ".5" seta in_mouse 1 // Bindings™ //____________________________________________________________ bind F1 "vote yes" bind F2 "vote no" bind F3 "ready" bind F4 "notready" bind F5 "name ^7TS^1/^3/^7Sergi" bind F9 "autorecord" bind F10 "stoprecord" bind F11 "pause" bind F12 "screenshot" bind TAB "+scores" bind ESCAPE "togglemenu" bind ' "vstr demo_prev" bind \ "vstr demo_next" bind ` "toggleconsole" bind ~ "toggleconsole" bind i "messagemode2" bind ENTER "+button2" bind h "+button3" bind z "say :)" // Settings™ //____________________________________________________________ seta cg_fov "110" seta cg_zoomfov "66" seta cl_run "1" seta cg_bobroll "0" seta cg_bobpitch "0" seta cg_bobup "0" seta cg_runroll "0" seta cg_runpitch "0" seta cg_autoswitch "0" seta cg_drawgun "0" seta cg_drawTimer "1" seta cg_viewsize "100" seta cg_enemymodel "keel/pm" seta cg_drawteamoverlay "2" seta cg_showPlayerLean "0" seta cg_deadBodyDarken "1" // Graphics™ //____________________________________________________________ seta r_picmip "5" seta r_vertexlighting "1" seta r_mode "3" seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST" set r_lastValidRenderer "GeForce4 Ti 4200 with AGP8X/AGP/SSE2" seta r_subdivisions "80" seta r_lodbias "2" seta r_gamma "1.3" seta r_allowExtensions "1" seta r_fastsky "1" seta r_intensity "1" seta r_mapoverbrightbits "10" seta r_overBrightBits "1" seta cg_gibs "0" seta cg_draw3dicons "0" seta cg_drawicons "1" seta cg_brassTime "0" seta cg_marks "0" seta cg_shadows "0" seta cg_simpleitems "1" set cg_smokeradius_rl "0" set cg_smokeradius_gl "0" set cg_smokegrowth_rl "0" set cg_smokegrowth_gl "0" set cg_smoke_sg "0" set cg_shotgunSmoke "0" set cg_grenadeTrail "0" set cg_rocketTrail "0" seta cg_drawAttacker "0" seta r_vertexLight "1" seta r_simpleMipMaps "1" seta r_colorbits "32" seta r_depthbits "16" seta r_texturebits "32" seta cl_125Hz "1" seta r_displayrefresh "120" // Sound™ //____________________________________________________________ seta s_bloat "2.0" seta s_distance "100.0" seta s_doppler "1.0" seta s_khz "11" seta s_leafnum "0" seta s_loadas8bit "0" seta s_max_distance "1000.0" seta s_min_distance "3.0" seta s_mixPreStep "0.09" seta s_mixahead "0.12" seta s_musicvolume "0" seta s_numpolys "400" seta s_occ_eq "0.75" seta s_occfactor "0.5" seta s_polyreflectsize "10000000" seta s_polysize "10000000" seta s_polykeep "1000000000" seta s_refdelay "2.0" seta s_refgain "0.45" seta s_rolloff "1.0" seta s_separation "0.5" seta s_ambient "0" seta s_compression "1" seta s_volume "0.5" // Internet™ //____________________________________________________________ seta cg_nopredict "0" seta cg_predictItems "0" seta cg_smoothClients "0" seta cl_allowDownload "0" seta cl_maxpackets "30" seta cl_nodelta "0" seta cl_packetdup "0" seta cg_nudge "0" seta cl_nudge "0" seta cl_timeNudge "0" seta cg_nudge "0" seta cg_laghax "-1" seta server_optimiseBW "1" seta cg_optimiseBW "1" seta g_synchronousclients "0" seta rate "10000" seta snaps "40" // Rail™ //____________________________________________________________ seta r_railSegmentLength "16" seta r_railCoreWidth "8" seta r_railWidth "16" seta cg_railTrailTime "600" seta color1 "w" seta color2 "w" seta color "w" //Rocket Jump™ //____________________________________________________________ set rj "set freelook 0;wait;wait;wait;wait;+attack;+moveup;wait;wait;wait;wait;set freelook 1;-attack;-moveup" // Misc™ //____________________________________________________________ seta net_socksServer "" seta net_socksUsername "" seta net_socksPassword "" seta cl_packetdup "1" seta cl_motd "0" seta cg_deferPlayers "1" seta cg_forceModel "1" seta cg_teamChatHeight "8" seta cg_teamChatTime "3000" seta cg_lagometer "0" seta ch_drawSpeed "0" seta cg_crosshairY "0" seta cg_crosshairX "0" seta cg_drawRewards "0" seta cg_drawAmmoWarning "0" seta cg_drawSnapshot "0" seta cg_drawFPS "0" seta cg_drawStatus "1" seta cg_draw2D "1" seta cg_stereoSeparation "0.4" seta cg_nomip "0" seta cg_muzzleFlash "0" seta g_logSync "0" seta g_log "games.log" seta g_warmup "999" seta g_friendlyFire "0" seta capturelimit "0" seta g_maxGameClients "0" seta cm_playerCurveClip "1" seta net_socksPort "1080" seta net_socksEnabled "0" seta net_noipx "1" seta net_noudp "0" seta g_spSkill "4" seta vid_ypos "22" seta vid_xpos "3" seta r_primitives "0" seta r_facePlaneCull "1" seta r_swapInterval "0" seta r_finish "0" seta r_dlightBacks "0" // 1 seta r_dynamiclight "0" seta r_drawSun "0" seta r_ignoreGLErrors "1" seta r_flares "0" seta r_lodCurveError "250" seta r_ignoreFastPath "1" seta r_smp "0" seta r_customaspect "1" seta r_fullscreen "1" seta r_ignorehwgamma "0" seta r_stencilbits "0" seta r_stereo "0" seta r_detailtextures "0" // 1 seta r_preloadTextures "0" seta r_roundImagesDown "1" seta r_ext_compress_textures "0" // ? seta r_ext_compiled_vertex_array "1" seta r_ext_compressed_textures "0" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_ext_texture_env_add "1" seta r_glDriver "opengl32" seta cg_predictItems "1" seta sex "male" seta handicap "100" seta color "w" seta model "xaero/blue" seta dmflags "0" seta vm_ui "0" seta vm_game "0" seta vm_cgame "0" seta com_introplayed "0" seta com_blood "0" seta com_maxfps "120" seta com_hunkMegs "128" seta scr_conspeed "999" seta in_mididevice "0" seta in_midichannel "1" seta in_midiport "1" seta in_midi "0" //HuD™ //____________________________________________________________ seta cg_crosshairSize "23" seta cg_drawCrosshairNames "1" seta cg_crosshairHealth "0" seta cg_crosshaircolor "white" seta cg_drawCrosshair "7" seta cg_enableOSPHUD "1" seta cg_scoreBoardStyle "4" seta hudstyle "1" seta ch_StatusbarFormat "1" seta ch_WeaponSwitch "1" seta ch_WeaponList "0 48 1 0" seta ch_ColorLocations "1" seta ch_Obituaries "1" seta ch_TeamchatOnly "0" seta ch_PickupItem "1" seta cf_WeaponSwitch "24x24" //10x10 seta cf_Statusbar "28x28" seta cf_WeaponName "7x7" seta cf_Scores "14x14" //8x8 seta cf_Fragmsg "6x6" seta cf_AmmoStatusBar "8x8" seta cf_Following "12x12" seta cf_Vote "6x6" seta cf_TeamCrosshairHealth "12x12" seta cf_CrosshariNames "12x12" seta cf_TeamOverLay "6x11" seta cf_TeamChat "6x10" seta cf_PickupString "6x6" seta cg_enemycolors "1122" seta cg_altlightning "0" seta cg_lightningImpact "0" seta cg_truelightning ".65" seta cg_noprojectiletrail "1" seta cg_oldrail "0" seta cg_deadbodyfilter "0" seta s_ambient "0" seta cg_CustomColors "1" seta cg_teamColor "FF3366:FF3366:FF3366" seta cg_enemycolor "33FF66:33FF66:33FF66" //TeamCPMA™. //__________________________________________ bind y "say_team ^3<^7#h^3*^7#a^3> ^1ENEMY ^4@ ^5HELP" bind , "say_team ^3<^7#h^3*^7#a^3> ^7OK / COMMING" bind b "say_team ^3RAIL^6HIT ^4>>> ^7#t" bind 5 "say_team ^3<^7#h^3*^7#a^3> ^7Available ^4@ ^7#I" bind 6 "say_team ^3<^7#h^3*^7#a^3> ^2Taken ^4@ ^7#p" bind 0x00 "say_team ^3<^7#h^3*^7#a^3> ^7Need ^5Weapon ^4@ ^2#M" bind m "say_team ^7DROPPED ^3#w;wait;drop;weapnext" bind n "say_team ^5DROPPED AMMO ^3#w;wait;drop Ammo"