// --==Centinela Config V2.2==-- // Clan TDM:bS // Clan ra3:RtF // AGE:27 // P.IV 3.00ghz // RAM: 1ghz Double Channel // Render:Radeon 9800 pro 128 mb // Mouse: Intelli mouse 3.0 // Conection:Cable 620 //generated by Centinela, do not modify unbindall //____________________________________________________________ // Movement //____________________________________________________________ bind w "+forward" bind s "+back" bind a "+moveleft" bind d "+moveright" bind CTRL "+movedown" bind MOUSE2 "+moveup" bind CAPSLOCK "+speed" //____________________________________________________________ // Weapon Bindings //____________________________________________________________ bind z "cg_fov 120;weapon 1;cg_crosshairsize 24;cg_drawgun 1;bind space vstr zoom_ra" //Gauntlet bind alt "cg_fov 120;weapon 2;cg_drawCrosshair 1;cg_crosshairsize 24;cg_drawgun 0;bind space vstr zoom_ra" //Machinegun bind g "cg_fov 120;weapon 3;cg_drawCrosshair 4;cg_crosshairsize 60;cg_drawgun 0;bind space vstr zoom_ra" //Shotgun bind v "cg_fov 120;weapon 4;cg_drawCrosshair 1;cg_crosshairsize 24;cg_drawgun 0;bind space vstr zoom_ra" //Grenades bind q "cg_fov 120;weapon 5;cg_drawCrosshair 1;cg_crosshairsize 24;cg_drawgun 0;bind space vstr zoom_ra" //Rocket bind c "cg_fov 120;weapon 6;cg_drawCrosshair 1;cg_crosshairsize 24;cg_drawgun 0;bind space vstr zoom_ra" //Shaft bind e "cg_fov 115;weapon 7;cg_drawCrosshair 2;cg_crosshairsize 25;cg_drawgun 0;bind space vstr zoom_ra" //Rail bind f "cg_fov 120;weapon 8;cg_drawCrosshair 1;cg_crosshairsize 24;cg_drawgun 0;bind space vstr zoom_ra" //Plasma bind r "cg_fov 120;weapon 9;cg_drawCrosshair 1;cg_crosshairsize 24;cg_drawgun 0;bind space vstr zoom_ra" //Bfg //____________________________________________________________ // Bindings //____________________________________________________________ bind ` "toggleconsole" bind ESCAPE "togglemenu" bind MOUSE1 "+attack" bind t "messagemode" bind BACKSPACE "messagemode2" bind ENTER "+button2" bind PAUSE "pause" bind TAB "+scores" bind SPACE "vstr zoom_ra" set zoom_ra "cg_fov 70;weapon 7;;;cg_drawCrosshair 2;cg_crosshairsize 20;cg_nomip 48;cg_drawgun 0;r_texturemode gl_linear_mipmap_linear;bind space vstr zoom_ra1" set zoom_ra1 "cg_fov 100;weapon 7;;;cg_drawCrosshair 2;cg_crosshairsize 25;cg_nomip 48;cg_drawgun 0;r_texturemode gl_linear_mipmap_linear;bind space vstr zoom_ra" bind F1 "vote yes" bind F2 "vote no" bind 1 "say :)" bind 2 "say x'D" //____________________________________________________________ // Network //____________________________________________________________ rate "10000" snaps "40" cl_maxpackets "30" cl_allowdownload "0" cl_timenudge "-10" cl_maxping "800" // Cg_Enemycolor selector // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ set var_color1 "bind j cg_enemycolor 33FF00:33FF00:33FF00;play sound/misc/menu3;set var_color vstr var_color2;echo;echo;echo ^7Enemy^4_^7color ^0: ^2Verde ^2Fosforito" set var_color2 "bind j cg_enemycolor FFFF00:FFFF00:FFFF00;play sound/misc/menu3;set var_color vstr var_color3;echo;echo;echo ^7Enemy^4_^7color ^0: ^3Amarillo" set var_color3 "bind j cg_enemycolor 6666FF:6666FF:6666FF;play sound/misc/menu3;set var_color vstr var_color4;echo;echo;echo ^7Enemy^4_^7color ^0: ^4Azul ^7Claro" set var_color4 "bind j cg_enemycolor FF3399:FF3399:FF3399;play sound/misc/menu3;set var_color vstr var_color5;echo;echo;echo ^7Enemy^4_^7color ^0: ^6Magenta" set var_color5 "bind jcg_enemycolor FF0000:FF0000:FF0000;play sound/misc/menu3;set var_color vstr var_color6;echo;echo;echo ^7Enemy^4_^7color ^0: ^1Rojo" set var_color6 "bind jcg_enemycolor FFFF00:33FF00:33FF00;play sound/misc/menu3;set var_color vstr var_color1;echo;echo;echo ^7Enemy^4_^7color ^0: ^2Verde ^7y ^3Amarillo" set var_color "vstr var_color1" bind k "vstr var_color" // String: [PIERNAS]:[TORSO]:[CABEZA] // Debes de tener la variable cg_Custom_colors "1" en tu CFG para que funcionen los skins personalizables. // El model a utilizar debe de ser cg_enemymodel "model/pm" (Ejemplo: grunt/pm) // Si deseas cambiar los binds... el jes el selector y el kel enter. //EOF seta cg_teamcolors "1" seta cg_Custom_colors "1" seta pb_cl_enable "1" //____________________________________________________________ // Rail //____________________________________________________________ seta cg_railTrailTime "400" seta cg_railSegmentLength "32" seta cg_railWidth "16" seta r_railCoreWidth "6" //____________________________________________________________ // Video & more //____________________________________________________________ seta r_lastValidRenderer "RADEON 9800 Pro x86/SSE2" //Gráfica seta r_gamma "1.2" // Contraste seta r_picmip "5" // Detalle texturas seta r_textureMode "GL_NEAREST_MiPMAP_NEAREST" seta r_mode "3" // resolucion 640*480 seta r_colorbits "32" // Color 32 Bits seta r_lodbias "0" // Guns mode view seta r_displayRefresh "120" seta com_maxfps "333" seta cg_enableOSPHUD "1" seta cf_Fragmsg "10x10" seta ch_StatusbarFormat "12" seta cf_Statusbar "35x42" seta ch_crosshaircolor "white" seta ch_Weaponswitch "0" seta cg_trueLightning "1" // Desviación Shaft seta cg_noprojectiletrail "1" // Humo rocket seta cg_Lightningimpact "1" // impacto shaft seta cg_shadows "1" // Sombras seta cg_nomip "144" // Sangre y balas de machinegun y shotgun seta cg_deadBodyFilter "0" // Dead bodies seta cg_q3compScoreboard "1" seta cg_gunZ "0" seta cg_gunY "0" seta cg_gunX "0" seta cg_MaxlocationWidth "16" seta cg_nochatbeep "0" seta cg_scoreTransparency "1.0" seta cg_altPlasma "1" seta cg_altLightning "0" seta cg_altGrenades "1" seta cg_followviewcam "1" seta cg_followkiller "0" seta cg_followpowerup "0" seta cg_float "0" seta cg_noTaunt "0" seta cg_smoothClients "0" seta cg_scorePlums "1" seta cg_oldrail "1" seta cg_cameraOrbitDelay "50" seta cg_noVoiceText "0" seta cg_noVoiceChats "0" seta cg_teamChatsOnly "0" seta cg_drawFriend "1" seta cg_drawTeamOverlay "1" seta cg_deferPlayers "1" seta cg_teamChatHeight "0" seta cg_teamChatTime "3000" seta cg_bobroll "0" seta cg_bobpitch "0" seta cg_bobup "0" seta cg_runroll "0.005" seta cg_runpitch "0.002" seta cg_lagometer "0" seta cg_simpleitems "0" seta cg_crosshairY "0" seta cg_crosshairX "0" seta cg_crosshairHealth "0" seta cg_crosshairSize "26" seta cg_drawRewards "1" seta cg_drawAttacker "1" seta cg_drawAmmoWarning "1" seta cg_drawicons "1" seta cg_draw3dIcons "0" seta cg_drawSnapshot "0" seta cg_drawFPS "1" seta cg_drawTimer "1" seta cg_drawStatus "1" seta cg_draw2D "1" seta cg_gibs "100" seta cg_stereoSeparation "0" seta cg_drawGun "1" seta cg_Customloc "0" seta cg_hud_weaponListFlash "1" seta cg_newHud "0" seta cg_drawMatchRating "1" seta cg_currentSelectedPlayer "0" seta cg_currentSelectedPlayerName "" seta cg_thirdPerson "0" seta cg_thirdPersonAngle "0" seta cg_thirdPersonRange "40" seta cg_nopredict "0" seta cg_centertime "3" seta cg_hud_weaponListBackground "1" seta cg_hud_fragMessage "1" seta cg_hud_drawPickup "1" seta cg_hud_weaponListDrawAll "0" seta cg_hud_weaponList "1" seta cg_hud_teamBackground "1" seta cg_hud_statusbarStyle "1" seta cg_hud_graphs "1" seta cg_hud_crosshairTeamInfo "1" seta cg_smoke_sg "1" seta cg_smokegrowth_gl "1" seta cg_smokegrowth_rl "1" seta cg_smokeradius_gl "32" seta cg_smokeradius_rl "64" seta cg_fallKick "1" seta cg_damageKick "1" seta cg_damageDraw "1" seta pmove_fixed "0" seta cg_noplayeranims "0" seta r_flaresSize "40" seta r_flareFade "7" seta g_syncronousClients "0" seta g_speed "320" seta cl_noprint "0" seta r_ext_compress_textures "1" seta s_loadas8bit "1" seta s_rolloff "1.0" seta s_distance "100.0" seta s_min_distance "3.0" seta s_max_distance "1000.0" seta s_leafnum "0" seta s_refgain "0.45" seta s_refdelay "2.0" seta s_polykeep "1000000000" seta s_polysize "10000000" seta s_polyreflectsize "10000000" seta s_numpolys "400" seta s_bloat "2.0" seta s_occfactor "0.5" seta s_occ_eq "0.75" seta ui_master "0" seta r_nolightcalc "1" seta g_knockback "1000" seta cg_footsteps "1" seta gl_polyblend "0" seta r_lightningSegmentLength "4" seta r_preloadTextures "0" seta r_ext_texenv_add "1" seta r_ext_swapinterval "1" seta viewsize "100" seta snd "visor" seta freelook "1" seta nohealth "0" seta cg_drawKiller "0" seta crosshairsize "24" seta crosshairhealth "0" seta s_compression "1" seta g_doWarmup "0" seta cg_ammoCheck "0" seta cg_oldCTFSounds "0" seta cg_showPlayerLean "1" seta r_noportals "0" seta r_flareSize "40" seta r_lightmap "0" seta r_drawworld "1" seta r_znear "4" seta cl_timeNudge "-15" seta scr_conspeed "33333" seta g_gametype "1" seta g_allowVote "1" seta g_filterBan "1" seta g_banIPs "" seta g_logSync "0" seta g_log "games.log" seta g_warmup "200" seta g_teamForceBalance "0" seta g_teamAutoJoin "0" seta g_maxGameClients "0" seta cm_playerCurveClip "1" seta g_friendlyfire "0" seta capturelimit "0" seta cg_marks "0" seta cg_drawCrosshairNames "1" seta cg_drawCrosshair "2" seta cg_brassTime "0" seta com_soundMegs "8" seta s_mixPreStep "0.05" seta s_mixahead "0.2" seta s_khz "11" seta s_doppler "1.0" seta s_separation "0.5" seta s_musicvolume "0" seta s_volume "1.5" seta vid_ypos "2978" seta vid_xpos "2997" seta r_primitives "0" seta r_facePlaneCull "1" seta r_swapInterval "0" seta r_finish "0" seta r_dlightBacks "1" seta r_dynamiclight "0" seta r_drawSun "0" seta r_fastsky "1" seta r_ignoreGLErrors "1" seta r_flares "0" seta r_lodCurveError "250" seta r_ignoreFastPath "1" seta r_smp "0" // procesadores duales seta r_subdivisions "20" seta r_vertexLight "1" seta r_simpleMipMaps "0" seta r_customaspect "1" seta r_customheight "1024" seta r_customwidth "1600" seta r_fullscreen "1" seta r_ignorehwgamma "0" seta r_overBrightBits "1" seta r_depthbits "16" seta r_stencilbits "0" seta r_stereo "0" seta r_texturebits "0" seta r_detailtextures "1" seta r_roundImagesDown "1" seta r_ext_texture_env_add "1" seta r_ext_compiled_vertex_array "1" seta r_ext_multitexture "1" seta r_ext_gamma_control "1" seta r_ext_compressed_textures "1" seta r_allowExtensions "1" seta r_glDriver "opengl32" seta cg_viewsize "100" seta cg_predictItems "1" seta sex "male" seta handicap "100" seta color "0" seta color1 "0030" seta color2 "0" seta g_blueTeam "" seta g_redTeam "" seta snaps "40" seta rate "12500" seta cl_maxPing "500" seta m_filter "1" seta m_side "0.25" seta m_forward "0.25" seta m_yaw "0.022" seta m_pitch "0.022" seta cg_autoswitch "0" seta r_inGameVideo "1" seta cl_allowDownload "1" seta cl_freelook "1" seta cl_run "1" seta cl_packetdup "1" seta cl_maxpackets "100" seta cl_pitchspeed "140" seta cl_yawspeed "140" seta timelimit "15" seta fraglimit "0" seta dmflags "0" seta vm_ui "0" seta vm_game "0" seta vm_cgame "0" seta joy_threshold "0.618750" seta in_joyBallScale "0.02" seta in_joystick "0" seta in_mouse "1" seta in_mididevice "0" seta in_midichannel "1" seta in_midiport "1" seta in_midi "0" seta com_introplayed "1" seta com_blood "1" seta com_hunkMegs "82" seta bot_enable "1" seta con_notifytime "3" seta cl_showmouserate "0" seta teamtask "0" seta r_mapOverBrightBits "5" seta r_intensity "1" seta r_nocurves "0" seta r_lodscale "5" seta cg_drawVictims "0" seta cg_drawKillers "0" seta cg_cvarUpdateDelay "1000" seta cg_damageBlend "1" seta cg_explosionDuration "1.0" seta cg_plasmaRadius "16" seta cg_shotgunSmoke "1" seta cg_hud_healthgraph "1" seta cg_noammo_change "1" seta com_blindlyLoadDLLs "1" seta r_textures "1" seta r_ext_compressLErrors "1" seta ui_browserMaxUpdates "20" seta ui_browserShowPure "0" seta cg_gun "1" seta cg_drawstimer "1" seta cg_maxpackets "20" seta r_drawstrips "1" seta com_zoneMegs "24" seta cg_grenadeTrail "0" seta cg_rocketTrail "0" seta cg_forcemodels "1"